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How to... > Combine Multiple Package Files into One?
kzlyh1947Link to postposted: Fri Mar 18, 2005 1:55 am

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One of the Maxoids at MTS2 mentioned that the game load time may be faster if multiple packages were combined to make fewer packages. I would like to give this a try as I have hundreds (okay, maybe thousands) of packages. I could extract each of them one by one and then add them to a single package but I'm hoping that SimPe may have a feature that I could use to allow me to combine them all at once.

Would the S2CP feature of SimPe accomplish this? Or will it just create multiple packages when the S2CP is installed. What if the Maxis installer is used?

Thanks in advance for your time. And words cannot express my thanks to all those that have worked hard on creating this wonderful tool and it's plugins! But words are all I have so ... Thank You! :P
kzlyh1947
quaxiLink to postposted: Fri Mar 18, 2005 4:07 am
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SimPE does not support this yet, but it is no Problem to add it.
kzlyh1947Link to postposted: Fri Mar 18, 2005 12:13 pm

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Adding it to SimPe would be wonderful! Should I create a new topic in the "Wishlist" forum or would you be able to move this to that forum?

Thanks!
kzlyh1947
manasteelLink to postposted: Thu Sep 11, 2008 10:20 am

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kzlyh1947 wrote:
One of the Maxoids at MTS2 mentioned that the game load time may be faster if multiple packages were combined to make fewer packages. I would like to give this a try as I have hundreds (okay, maybe thousands) of packages. I could extract each of them one by one and then add them to a single package but I'm hoping that SimPe may have a feature that I could use to allow me to combine them all at once.

Would the S2CP feature of SimPe accomplish this? Or will it just create multiple packages when the S2CP is installed. What if the Maxis installer is used?

Thanks in advance for your time. And words cannot express my thanks to all those that have worked hard on creating this wonderful tool and it's plugins! But words are all I have so ... Thank You! :P
kzlyh1947

 

Hi! Has anyone come up with a tool yet which can combine these files into one package file? Been looking for something like this forever & hopefully someone will have a helpful answer to this!

 

Thanks!

Inge JonesLink to postposted: Thu Sep 11, 2008 11:31 am
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This is no longer considered to be a good idea, so will not be implemented.  Can't remember all the ins and outs but it tends to be easier to track down problems in the game if CC comes in seperate packages.
manasteelLink to postposted: Fri Sep 12, 2008 12:48 am

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Inge Jones wrote:
This is no longer considered to be a good idea, so will not be implemented.  Can't remember all the ins and outs but it tends to be easier to track down problems in the game if CC comes in seperate packages.

 

Well I just think that's a darn shame! I have so many 1000's of objects & things in my download folder & that's why it takes me game a frustratingly long time to load! I just wish there was a way the loading time could decrease significantly & I already have a 1 gig ram system with about 225MB video card. Oh well! I still thank you for your reply, at least now I know the possiblity of a tool which I've inquired about for quite some time now will apparently not be possible.

Inge JonesLink to postposted: Fri Sep 12, 2008 10:34 am
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The current thinking is that you might save loading time in the short term, but you will lose all that time and more if one of those downloads turns out to have an error and you have to unpack it all again to find out which one it was.
manasteelLink to postposted: Mon Sep 15, 2008 9:36 am

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Inge Jones wrote:
The current thinking is that you might save loading time in the short term, but you will lose all that time and more if one of those downloads turns out to have an error and you have to unpack it all again to find out which one it was.


Well to tell you the truth I hardly get errors, also what I would do is bundle the files in the downloads folder, but also have an unbundled version in a backup folder. So if anything is wrong I just replace the bundled files with the unbundled files then I'm straight. Do you see the logic in that?
Inge JonesLink to postposted: Mon Sep 15, 2008 12:19 pm
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Oh yes, I am not saying it wouldn't be nice if SimPE *did* offer it for those people who wanted to decide for themselves.  There is nothing wrong with it as a suggestion or request.  But when you have a team of only two developers, one who is too busy to do it at all right now, and the other with a full-time paid job which leaves him pretty tired and stressed out a lot of the time, it's a case of prioritising features which will bring the most mainstream benefits to be fitted in to the time available.

 

I want to once more make it clear that we can and do include patches offered by other developers as and when they turn up, so if anyone is reading this who can understand C# and wants to code this feature - or who can use the existing dlls for their own tool (in any language) to do it, then that would be great.

 

Obviously an algorithm needs to be worked out whereby each package gets given its own unique group number, else they'll all be running each other's BHAVs :D

manasteelLink to postposted: Mon Sep 15, 2008 8:17 pm

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Inge Jones wrote:

Oh yes, I am not saying it wouldn't be nice if SimPE *did* offer it for those people who wanted to decide for themselves.  There is nothing wrong with it as a suggestion or request.  But when you have a team of only two developers, one who is too busy to do it at all right now, and the other with a full-time paid job which leaves him pretty tired and stressed out a lot of the time, it's a case of prioritising features which will bring the most mainstream benefits to be fitted in to the time available.

 

I want to once more make it clear that we can and do include patches offered by other developers as and when they turn up, so if anyone is reading this who can understand C# and wants to code this feature - or who can use the existing dlls for their own tool (in any language) to do it, then that would be great.

 

Obviously an algorithm needs to be worked out whereby each package gets given its own unique group number, else they'll all be running each other's BHAVs :D


 

 

That would be great! Hopefully they will be reading these suggestions & take a crack at developing a tool of the sort. I'm sure most fans of the Sims 2 who have thousands of downloads would be thrilled!!!

 

Thanks!

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