| Max3D | posted: Thu Jun 09, 2011 11:18 am | |
Member since: 2005-07-21 From: Italy Posts: 92
| Hello, i'm working on a project but i've meet some problem that require your help
1) i need some tips on editing the hierarchy, indeed i need to change the parent tree 'cause the drawer must be connected to the carafe, so when a sim take carafe on his hand drawer will follow his parent.
2) i need also to edit the point, more in deep, the carafe handle point is too low, and i need the sim take his hand a bit more highter.
also, when he load the coffe the machine, the hand position is wrong, so i need to move it a bit more straight on the X asses.
3) last but not least, the water he can made too many cofee before he must reload the machine, i need that the sim can drink at maximum 3 or 5 coffee before he must reload the machine, i've give an eye on the bavs, but it's too complex for me.
any advise to solve this problem will be very welcome :) |
| Ghost | posted: Thu Jun 09, 2011 1:58 pm | |
Member since: 2006-03-19 Posts: 788
| 1. That looks meshing related? 2. Meshing again? 3. Behavior modding? I don't do any of that, although there should be a behavior tutorial linked in the tutorials section... I'm very sorry, but I don't really know enough about that to be helpful. You would probably have better luck asking at Mod The Sims, unless Inge remembers enough to be able to answer you. This site is virtually dead. Edit: Here is the link for the tutorials , which might help. There are 3, written by Carrigon. |
| Max3D | posted: Mon Jun 27, 2011 7:20 pm | |
Member since: 2005-07-21 From: Italy Posts: 92
| thnx Ghost, i'll take a look but i think I've already seen 'em
i'm working on a brand new object but I'm seriously stuck
The plan is to make a pretty cool coffe machine (a [url=http://en.wikipedia.org/wiki/Moka_pot]Moka pot[/url])
i've cloend the basic "Extra Pep Coffeemaker", which have basically 3 blocks: the base, the drawer and the carafe.
now when I export the mesh (and imported with unimesh), i can't see any bones/joints so i've some damned problem in placing my mesh correctly but what is worst is the fact that i can't reanimate my object correctly :(
indeed i need to animate the cover, which in origin was the drawer, which should be opened by rotating on Y-Axis (i think but maybe its X) instad to slide
...so if anyone have some suggestion, help, tutorial, docs is very very welcome ! |
| Ghost | posted: Mon Jun 27, 2011 8:24 pm | |
Member since: 2006-03-19 Posts: 788
| Well, with my level of expertise, all I can do is wish you luck and suggest posting at MTS. Good luck! |
| Max3D | posted: Mon Jun 27, 2011 8:59 pm | |
Member since: 2005-07-21 From: Italy Posts: 92
| ty :) |