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Wishlist > Huge Wish: MAC Compatibility
wgh2k1Link to postposted: Sat Dec 31, 2005 7:15 am

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Will there be a MAC compatible version? IS there one already.
quaxiLink to postposted: Sun Jan 01, 2006 12:56 pm
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Inge JonesLink to postposted: Sun Jan 01, 2006 1:02 pm
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My position is that *true* Sims fanatics buy PCs rather than Macs so they can get everything the soonest :D
jaxad0127Link to postposted: Mon Jan 02, 2006 12:02 am
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That seems out of character for you, Inge.
Inge JonesLink to postposted: Mon Jan 02, 2006 9:16 am
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Nope - it's consistent with my message at simlogical that my target "audience" are people whose main focus in life is The Sims 2, and keeping their installation up to date. Obviously those people whose main focus in life is The Sims, will have chosen the platform EA have targeted to prioritise. I always assume Mac users, while also enjoying The Sims, have other more important priorities that require a Mac platform.
quaxiLink to postposted: Wed Jan 04, 2006 8:24 pm
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Lol, well as far as I know, Edith (for those who don't know who Edith is, it is the official Tool that is used to build the Sim Worlds) was first developed on a Mac. :D

"Both the programming language [SimAntics] and the development Tool Edith were developed by Will Wright and Jamie Dornback – although originally on Mac (and Mac only)." (link)
jaxad0127Link to postposted: Wed Jan 04, 2006 9:09 pm
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Interesting article. Thanks for sharing. Maybe you could bug Microsoft about Mac support for .NET.
quaxiLink to postposted: Wed Jan 04, 2006 10:53 pm
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Lot of people (including me) already did that :). But Microsoft doesn't want to (Surprise, Surprise).

Mono is getting there, but as it is based on community work (well novell or Redhat support it a bit with money and people), development is slow, especially for the mac.

Oh, and mono itself is not enough. You also need to install gtk2 on your mac (i.e. using fink) to load the Interface. And of course X11.

If you don't know how to install those last two (especially gtk2 can be a little tricky), you should not try to run SimPE on the mac, until the basic Problems are solved.

Anyhow, those who want to give it a try, I have attached a SimPe Version, that is (classic Version only) starting up on the Mac.

So here is a very brief instruction o how to run SimPE on the mac:

  • Install mono for the Mac
  • Install X11
  • use fink to install gtk+2 and gtkshlibs
  • download the attached SimPE and extract it somewhere to your Desktop
  • Start X11, and change into the directory where you did extract SimPE to (i.e. cd ./Desktop/simpe_mac/)
  • type
    export LD_LIBRARY_PATH=/sw/lib/:/Library/Frameworks/Mono.framework/Versions/Current/lib/
    . This will add the Mono Libraries to your Searchpath under X11. This is needed, otherwise the application will crash at once.
  • Now run the test application by typing
    mono NET\ Test.exe

  • If that did work, try to run SimPe by typing
    mono SimPe\ Classic.exe



Whole lot of work, but be warned. There is only a very slim chance, that SimPE will start for you, as some GUI Elements still cause crashes in Mono.

You probably get this Error:
cairo-ft-font.c:677: failed assertion `error == 0'
, and i did not figure out how to fix that so far.

Again, I know that it does not work, so if you run into Problems, you are bound to handle them for yourself for the Moment. This is just an introduction for people who would like to try it on their own.


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