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English Discussions > Importing :(
Max3DLink to postposted: Wed Jun 08, 2011 4:19 pm
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Member since:
 2005-07-21
From:
 Italy
Posts:
 92
it's very very sad, that after all this years, no one have fixed the meshes/bones importing process from 3DS Max. Autodesk/Discreet have released the FBX format, used also in UnrealEngine and Unity, 3DS Max now have a realy extesive Visual Script process that can permit to extend the application to all needs.. and i'm still here going crazy placing a stupid coffee-carafe :(
pljonesLink to postposted: Wed Jun 08, 2011 11:36 pm
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Member since:
 2005-04-02
From:
 London, UK
Posts:
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Feel free - the source is openly available.


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