| cwykes | posted: Sun Feb 12, 2006 6:23 pm | |
Member since: 2005-09-02 Posts: 51
| In the memory editor, could you allow us to create bad as well as good memories - maybe a a check box? If you just create a memory of vermin at the moment it comes out green which is very odd. I posted in the help section and was told this was how to do it:
"At the bottom of the memory editor (between "Subject" and "add/delete"), there's a text box with a bunch of hexadecimal numbers grouped in fours. A "good" memory will start with 0000. A "bad" memory will start with 0004. To make a good memory bad, simply change 0000 to 0004. The background of that memory will go from green to red in the game."
Also it would be helpful to have a "me" under the subject as quite a lot of memories need the sim as the subject as well as the owner. It would be even nicer if you were only asked for a memory subject if one is required. All the work ones don't need a subject for example.
I can't figure out most of that long memory code, but looking at the ones that maxis created as opposed to ingame memories, neither could their own guys! The ones we create with SimPE have a lot less nonzero digits than ingame memories. |
| jaxad0127 | posted: Sun Feb 12, 2006 8:49 pm | |
Member since: 2005-10-01 From: Near my laptop Posts: 1067
| "cwykes" wrote: Also it would be helpful to have a "me" under the subject as quite a lot of memories need the sim as the subject as well as the owner. Isn't the sim listed in the box? I think the game translates that to 'me.' |
| cwykes | posted: Mon Feb 13, 2006 10:08 am | |
Member since: 2005-09-02 Posts: 51
| yes you can scroll through and find it It's just there is a ME indicator for the memory owner, so adding a me for the subject ought to be a simple add on. The scroll box list starts with A, so if your sim is an S in a hood of 800 sims...... |
| jaxad0127 | posted: Mon Feb 13, 2006 7:22 pm | |
Member since: 2005-10-01 From: Near my laptop Posts: 1067
| "cwykes" wrote: The scroll box list starts with A, so if your sim is an S in a hood of 800 sims...... Hit the 'S' key to goto the s'. |
| cwykes | posted: Mon Feb 13, 2006 7:35 pm | |
Member since: 2005-09-02 Posts: 51
| could never get that to work... feeling like an idiot.... still Me would be nice |
| MutantBunny | posted: Wed Feb 15, 2006 8:30 pm | |
Member since: 2005-03-06 Posts: 119
| I noticed over on MATY that THEO has made a memory editor plugin which allows for deleting memories of a deleted sim all in one swoop.
Am I missing this same function in the editor that ships with SimPE? Or is it indeed something new and if so has anytone used it? |
| jaxad0127 | posted: Wed Feb 15, 2006 10:43 pm | |
Member since: 2005-10-01 From: Near my laptop Posts: 1067
| THEOs plugin isn't standard. |