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English Discussions > Missing Base file
hedesrochersLink to postposted: Mon Sep 19, 2005 8:28 pm

Member since:
 2005-08-14
Posts:
 21
Alright I have deleted and redownloaded about 500 object recolors in my game. I paid special attention to getting the mesh/base file for each. My game seems to run fine with no problems other than.........

I am still getting flashing blue objects and when I run SiimPe it says the base was not found. I have removed all the objects and tried replacing them 1 at a time to check for conflicts but everyone I've put back in flashes blue!

Am I missing something? Any help would be appreciated.

Also can you delete objects using SimPe? If not is there a way to cut & paste the scan file so I can easily find the problem files and delete them??
quaxiLink to postposted: Mon Sep 19, 2005 8:44 pm
Avator for quaxi

Member since:
 2006-04-28
Posts:
 3154
You can disable the Files ins SimPE, simply untick the "Enabled" Checkbox, which will change the fileextension to .packagedisabled.

Did you reinstall the CEP?
hedesrochersLink to postposted: Mon Sep 19, 2005 9:09 pm

Member since:
 2005-08-14
Posts:
 21
Oh I forgot about the enable/disable feature, thanks.

Yes I did reinstall the latested version of the CEP files.


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