| Princessa | posted: Sun Apr 03, 2011 6:16 am | |
Member since: 2011-04-03 Posts: 2
| Okay, I've been using SimPE to do all my editing, it truly is a life saver :) Since I discovered Sims 2 Bodyshop won't work with my laptop's graphics card, I've learned how to recolour clothes with SimPe. My question is how do I save a recolour as a new clothing package? I don't wan't to override the original dress since I like it. Your help is deeply appreciated, thanks! |
| Ghost | posted: Sat Apr 23, 2011 12:52 am | |
Member since: 2006-03-19 Posts: 788
| Have you tried making a copy of the original dress and editing the copy? I've never edited clothes with SimPE, but any other editing is done on a copy of the original so I assume clothes would be the same. |
| Princessa | posted: Sun May 01, 2011 5:28 am | |
Member since: 2011-04-03 Posts: 2
| Yes, I copies the orignal and exported the textures, and murdered them. I imported them back into the package, saved it, copied it to my Download file, and the original dress was replaced with the recolour. |
| Ghost | posted: Tue May 03, 2011 3:51 pm | |
Member since: 2006-03-19 Posts: 788
| I think I may have figured it out. If you are putting the textures back into the copied package you took them from, that package would also have a mesh in it. With the same GUID, you make a default replacement. It would get rather sloppy if you just give everything a new GUID, so I suspect a cleaner solution would be to remove the mesh from your copied dress so it's just textures going in. They should still be linked to the dress. As I said, I haven't done it myself, and I may be wrong. It just seems like a logical step to try. |
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