| BitzyBus | posted: Fri Mar 25, 2005 10:53 pm | |
Member since: 2005-03-24 Posts: 22
| I made a keyboard some weeks ago and it worked great in the game and I made it so it could be color enabled. However it didn't worked with the EP when I had installed that so today I remade it but now I can't have coloroptions on it?? Someone who know why it doesn't work to have that now? |
| Numenor | posted: Sat Mar 26, 2005 12:17 am | |
Member since: 2005-03-07 From: Italy Posts: 380
| You can follow this tutorial, or maybe, since your object is quite "old" (many things happened in the last "some weeks :)), you'd better creating a new package from scratch, using the mesh and textures you have already made, following this guide. |
| BitzyBus | posted: Sat Mar 26, 2005 2:05 am | |
Member since: 2005-03-24 Posts: 22
| That is what I did, I did a totally new clone from scratch and imported the mesh and texture I had but I can't choose to have color options - it doesn't exist in the pull down box... :roll:
Edit: I think I may have the problem solved, I removed the OW download folder scanning to speed it up and I just saw in that thread that that might be what caused the problem :) Going to give it another try. |
| Mage | posted: Sun Mar 27, 2005 11:48 pm | |
Member since: 2005-03-06 Posts: 131
| It seems like objects we make with .33 are automatically ready for color options, no?. Although when I made a recolor of one of my own mesh objects using Re-color Wizard my whole computer crashed when I started the game. I can't say for sure it wasn't a coincidence, it worked fine when I did it with Object Workshop |
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