Member Controls

English Discussions > Cloning body meshes?
CBBillyLink to postposted: Wed Oct 30, 2013 6:58 pm

Member since:
 2013-01-08
Posts:
 7

I assume it's possible to clone an existing body mesh as a stand alone, assigned to its own textures, but I can't find a simple tutorial on how to do it... not the cloning part at least (I'm okay with referencing textures).

I DO have a good reason for wanting to achieve this... honest!

 

Any pointers would be most welcome.

GhostLink to postposted: Wed Jan 14, 2015 4:46 pm

Member since:
 2006-03-19
Posts:
 955
Attempting to repeat my post that accidentally got deleted.

I don't know. You would have to ask at MTS. I do know that the Bodybuilder, mermaid, Centaur, Harpy, etc. were clothing. "Showerproofing" just enabled them for the nude state, if that helps.
mrsheel4Link to postposted: Fri Mar 06, 2015 1:09 pm

Member since:
 2015-03-06
Posts:
 1
I am an analyst/programmer by profession (Mainframe Cobol) - but reading and amending programs and learning doesn't scare me.



_________________________
LEE


viewpost, 32204, 0